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WHAT'S THE DEAL WITH CODE:RED || Weapon's themes explained || MH x DMC collaboration

WHAT'S THE DEAL WITH CODE:RED || Weapon's themes explained || MH x DMC collaboration It's all to explain the themes Capcom chose for each weapon on the quest Code:Red.
Yes, in case you didn't know, each weapon has a different theme (and some have 2 different themes).

All the gameplay/cutscene footage was recorded by me, please ask permission if you wanna use it.

I really, really delayed this video too much. It was supposed to be uploaded before Iceborne released on PC, but it was hard to cram all that in one video.

Huge thanks to Herman from the 'Monster Hunter Brasil' discord server, for letting me record the Dual Guns gesture, as I don't have it.

Bonus session was recorded/edited long after Iceborne released on PC.

And also, I do think that Beowulf's theme was a much better fit for Hammer. Beowulf's weapon even has a move called "Hammer" while in the air. Most of the theme choices were spot on, so I'll let it slide.
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Timestamps:
00:12 - Dumb intro
00:53 - Greatsword
02:19 - Longsword
04:00 - Dual Blades
05:56 - Sword and Shield
07:54 - Lance
09:57 - Gunlance
12:00 - Insect Glaive
13:30 - Hammer
15:01 - Hunting Horn
16:49 - Charge Blade
20:00 - Switch Axe
21:22 - Light Bowgun
22:34 - Heavy Bowgun
23:42 - Bow
26:28 - Bonus

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