Performed & Edited by Mir
*every combo marked with an asterisk can be cancelled into critical art
sumo headbutt (bf.p) only cancels into CA when close
HHS = Hundred Hand Slap
HIT CONFIRMS
c.lk/lp, c.lp xx bf.mp/l.hhs *
c./s.lp, s.lp-mp xx bf.mp/h.hhs *
c./s.lp, s.lp-mp-VS
s.lk, s.lk xx bf.mp
s.mp, s.lp-mp xx bf.mp/h.hhs *
s.mp, s.lp-mp-VS
s.mp-df.hk, s.lp xx bf.mp/h.hhs *
c.mp, s.lk xx bf.mp
s.mk, s.lp-mp xx bf.mp/h.hhs *
s.mk, s.lp-mp-VS
s.mk, c.hk
c.mk, s.lk xx bf.mp
c.hp, s.lk xx bf.mp/h.hhs *
s.hk, s.lp-mp xx bf.mp/h.hhs *
s.hk, s.lp-mp-VS
df.hk, s.lp-mp xx bf.mp/h.hhs *
df.hk, s.lp-mp-VS
VS xx h.hhs *
JUMP IN
j.lk (crossup), c.lk, c.lp xx bf.mp/l.hhs *
j.d.mk (crossup), s.mp-df.hk, c.lp xx bf.mp
j.hk, s.hk, s.lp-mp xx bf.mp/h.hhs*
COUNTER HIT
s./c.lp CH, s.mk xx bf.mp/h.hhs *
s./c.lp CH, c.hk
s./c.lk CH, s.lp-mp xx bf.mp
s./c.lk CH, s.lp-mp-VS
s.mp/c.mp CH, s.mk xx bf.mp/h.hhs *
s.mp/c.mp CH, c.hk
s.mk CH, s.hp xx bf.mp/h.hhs *
c.mk CH, s.lp-mp xx bf.mp/h.hhs *
c.mk CH, s.lp-mp-VS
c.mk CH, s.mk xx bf.mp/h.hhs *
df.hk CH, s.mp, s.lp xx bf.mp/l.hhs *
VS CH, s.lp-mp xx bf.mp/h.hhs*
VS CH, s.lp-mp-VS
CRUSH COUNTER
f.hk CC (close), s.hp xx h.hhs *
f.hk CC (far), bf.hp
c.hp CC (close), s.mp-df.hk, s.lp xx bf.mp/l.hhs *
c.hp CC (close), s.hk, s.lp-mp xx bf.mp/h.hhs *
c.hp CC, dash, s.lp, s.lp-mp xx bf.mp/h.hhs *
c.hk CC, df.hk
EX COMBOS
[any starter] xx ex.hhs, s.lk xx bf.mp/h.hhs
[any starter], s.lp-mp xx m.hhs, du.kk
[any starter], s.lk xx du.kk
[any starter] xx ex.hhs, s.lk xx du.kk
ANTI AIR
VS (high), f.hk
VS xx m.hhs, du.kk (hold forward)
VS xx h.hhs *
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