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Demo to demonstrate some features of Unity 3D

Demo to demonstrate some features of Unity 3D I used Unity 2019.3 to create this project. To create the assets I used Blender 2.8 and some free textures from this site:
The complete Unity project can be downloaded from my Google Drive (1.1GB):


You will need Unity 2019.3 to edit the project.
It demonstrates how to use some features of Unity like:
- the progressive GPU light mapper
- light probes
- light proxy volumes
- reflection probes
- temporal Anti-aliasing (TAA)
- some post processing like bloom, color grading etc.
My next project should use the new rendering pipeline (HDRP)
The executable can be downloaded from my Google Drive as well (364M):

It requires Windows 10.

Unity,Blender,GPU light mapper,lightmaps,realtime lighting,light probes,reflection probes,temporal anti aliasing,post processing,Color grading,

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