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Increase iteration speed from beginning to launch - Unite Copenhagen

Increase iteration speed from beginning to launch - Unite Copenhagen This developer-oriented video will take you on a deep dive into Remote-First Architecture, a more efficient way to build apps. Learn how to make static content a thing of the past by creating your games in a way that can take full advantage of real-time dynamic content. With the Remote-First Architecture approach, you can spend less time waiting and more time iterating on games.

Speakers:
Andy Touch - Unity
Josh Aaseby - Unity

Unity3d,Unity,Unity Technologies,Games,Game Development,Game Dev,Game Engine,iteration speed,Unite Copenhagen,

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